Mayfield Mods
10 July 2012 @ 06:03 am
Hey, everyone! No witty introductions this time, alas - you know what we're doing, so let's just get down to the nitty-gritty. We're looking for helper mods to, well, help us run Mayfield as we slowly starting getting down to the final wire. Like we mentioned before, we're doing things a little differently this time - we're not just looking for people who can handle organizational duties in timely manner, such as processing drops and helping with AC, but also people who are willing to NPC during events and be involved with the plot. We'll assign tasks based on individual time restraints and interests, and we'll try to avoid major endgame spoilers for those who don't want it, although event spoilers will likely be inevitable. Additionally, while we're perfectly happy with people who just want to admin without having to be involved in the plot, we are not looking for people who only want to NPC! If you sign up and are chosen, you will be asked to handle at least one of Mayfield's many busywork duties.

This will be a major time and RP commitment. We're going to be upfront with you - while the job will not last past January, we're planning some mod-intensive events that will require a lot of effort from everyone involved, including threading with multiple players as an NPC during events. We're looking for people who will be able to dedicate an hour or so a week to modding, as well as significantly more time and work during events. You won't be asked to do as much as the main mods, and as said before we will take time restraints into account when assigning duties, but we will expect you to perform whatever we assign you to do on time, as well as be around when we need you for events or to let us know ahead of time if you won't. If you feel like you won't be able to keep up with these time commitments or that you won't be able to last until the end of the year, please do not sign up.

So why should you apply at all? Well, we're going to skip the jokes about all of our recent plot discussions degenerating into the four of us typing all work and no play makes mods a dull boy for hours on end and be completely honest here: we need your help to make Mayfield's remaining days as fun and fantastic as possible. We have a lot of really exciting things planned for the next six months and we're eager to see what your characters will bring to the table, but without help, we don't know if we'll be able to accomplish everything we want to while still performing at the high level of quality that this game expects and deserves. All of us on the modteam are 100% committed to bringing you a spectacular endgame, but there's only so much we can do on our own. If this sounds like something you're interested in and able to commit to, we would love for you to help us give everyone the best damn endgame we can pull out of our horror-hungry souls and make this last hurrah an awesome and memorable one. It may not always be fun work, but the warm and fuzzy feeling you get when a player screams in horror over the hazmat you're NPCing slowly dissolving their character's eyeballs should more than make up for it! (Oh, and some sentimental stuff about being part of what will hopefully be an amazing endgame and seeing players get excited over your hard work too, we guess. But it's really mostly about the absolute terror on their faces.)

You know the schpeel by now: if you'd like to apply, just sign up on this post giving us your name, the characters you currently play, your timezone, what you're interested in doing, and at least 200 words explaining why you'd make a good assistant mod/why you deserve this most hefty of honors. Failing that, feel free to explain why everyone else in the game would make a horrible assistant mod and we shouldn't pick them over you. This post is screened, so be as nasty and needlessly slandering to your fellow players as you feel you must!